Jay1 Posts : 14 Location : Black City
| Subject: Dino Charge (Move) Sun Mar 18, 2012 12:40 am | |
| Name: Dino Charge Type: Dragon Type 2: Physical Target: Selected Target (Opponent) Effect: The user must charge the attack. Charging session occurs for one turn. Description: The user charges a prehistoric might, smashing into the target with extreme force. The user must charge for a single turn. If the user is hit, however, it will not make a move. Accuracy: 100 Power: 150 Pokemon:- Pokemon Who Can Learn This Move:
1 ) Dragonite 2 ) Tyranitar 3 ) Aerodactyl 4 ) Salamence 5 ) Aggron 6 ) Garchomp 7 ) Archeops CTM Number: TM08
Last edited by Jay on Wed Mar 21, 2012 11:33 pm; edited 1 time in total |
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Quibbloboy12 Posts : 2341 Location : Turn around
| Subject: Re: Dino Charge (Move) Tue Mar 20, 2012 11:07 pm | |
| This is overpowered. Very overpowered. Just tone that down and it will be good to go. |
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Jay1 Posts : 14 Location : Black City
| Subject: Re: Dino Charge (Move) Wed Mar 21, 2012 11:33 pm | |
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Markj1998Administrator Posts : 3831 Location : Definitely not in the cupboard... what i said not in the cupboard go away!
| Subject: Re: Dino Charge (Move) Wed Mar 21, 2012 11:40 pm | |
| Edit the power of the move down is what he meant so not 150 like 50 or 60 maybe at the most. |
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Quibbloboy12 Posts : 2341 Location : Turn around
| Subject: Re: Dino Charge (Move) Thu Mar 22, 2012 5:10 am | |
| No, Mark, I think this is fine. There's a very good chance the Pokemon would be hit before they could execute the move, especially if the opponent saw them charging it (which they would.)
Approved. |
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Sponsored content | Subject: Re: Dino Charge (Move) | |
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