Subject: Darknesslord's spriting. Thu May 19, 2011 1:40 pm
Yeah I am not very good but I thought I would give some fusions a try. I am open to requests but I may take a while.
Comments are welcome
Guest
Guest
Subject: Re: Darknesslord's spriting. Thu May 19, 2011 1:43 pm
the machoke was... completely... what the... xD no offense dude but it kinda made him look gay anyway, can you do a splice of all kanto pokemon? xd joking can you do a splice of machamp, nidoking and onix?
Darknesslord
12
Posts : 2211 Location : Rustboro
Subject: Re: Darknesslord's spriting. Thu May 19, 2011 1:47 pm
Yeah I did the machoke one first, which is why it looks worst, Ill get to it
Guest
Guest
Subject: Re: Darknesslord's spriting. Thu May 19, 2011 2:56 pm
I'm going to suggest this now, since I can see you haven't been doing it. You need to scratch some of the parts to make it look right. You can't simply cut-and-paste the object onto an erased part of the other Pokemon, it wont look right 80% of the time. Take my Houndmew for example:
Spoiler:
The 'Houndoom' parts on it are nearly all scratched. The ONLY thing that's a blatant copy-past is the tail, to which I'm pretty sure I actually added some thickness at the base. So even then...yeah, scratching to fill in missing parts is good. Just some constructive criticism.
Guest
Guest
Subject: Re: Darknesslord's spriting. Thu May 19, 2011 3:34 pm
link doesnt work
Guest
Guest
Subject: Re: Darknesslord's spriting. Thu May 19, 2011 3:37 pm
It's not a link. It's an image in the spoiler tag, and I've checked it, the image is in fact showing up.
Darknesslord
12
Posts : 2211 Location : Rustboro
Subject: Re: Darknesslord's spriting. Thu May 19, 2011 11:59 pm
Yeah the image does worl and thanks Leki, Ill need that because Onix is so hard to use >.<
Guest
Guest
Subject: Re: Darknesslord's spriting. Fri May 20, 2011 12:04 am