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Hana Ryder6 Posts : 581
| Subject: Re: Helping out NPC Fri Aug 30, 2013 8:38 am | |
| Did you read what i said? I was saying i agreed with Pikachu on the character limit area. Yer people would **** and moan about being limited no one is content with growing a character from there starter to there prime no people would rather just have 4 characters and battle on and on and on. Yet you still say if there was a two character limit that would be one thread each. Yet what i said was a simple way would be to have two threads per character? meaning you could be in 4 threads max two with one character two with another allowing you to grow with those two characters instead of bumming around and doing the minimum with 4.
As to the npc subject a simple way to get past all of those worries and cares is a simple Character update section were people are capable of editing there own Pokemon information |
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Protoman.EXE5 Posts : 337 Location : 'MURICA, LAND OF THE NOT SO FREE
| Subject: Re: Helping out NPC Fri Aug 30, 2013 12:46 pm | |
| If people could edit their own info, that'd get waaay out of hand. Unless you mean a profile update thread, where you ask for your profile to be updated. |
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Fox Demon Avaritia12 Posts : 3342 Location : On her train, her hype train o3o
| Subject: Re: Helping out NPC Sat Aug 31, 2013 4:38 am | |
| I'm actually quite fond of each of my active characters. Only one is meant to grow in the traditional, as you say, 'battle on and on' style. Since I decided to retire Artemis (really need to update my signature XD), all I have are Yoku, Lyre, and Evangeline. Lyre hates the use of Pokemon and despises most trainers, a character I love to RP as and play around with, and Evangeline is a scientific experiment on the run with companions just as unique as she. I like the ability to have multiple characters, because it lets us expand into characters and personalities we couldn't fit into just one person. You can choose to only have one character, but don't make every member lose that choise.
As for liquid instead of linear time, I already droned on about how I was against the idea in a different suggestion. If you can't find it, I'll edit in a link... |
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PikachuGuy3 Posts : 87 Location : Wherever your cheese drawer is
| Subject: Re: Helping out NPC Sat Aug 31, 2013 4:47 am | |
| Hmm, I see your point. I guess during the summer, there are enough mods for everyone to have up to 4 characters, but when school comes around, some mods have to leave.
So maybe this site just stays less active during the school months? |
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Hana Ryder6 Posts : 581
| Subject: Re: Helping out NPC Sat Aug 31, 2013 1:55 pm | |
| Oh well those with the @s have spoken. Yet thety dont seem to realise this would mean less work for them and less moaning members |
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Pit12 Posts : 2152 Location : Ponyville
| Subject: Re: Helping out NPC Sat Aug 31, 2013 3:49 pm | |
| You don't seem to realize that not every idea gets accepted. |
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Protoman.EXE5 Posts : 337 Location : 'MURICA, LAND OF THE NOT SO FREE
| Subject: Re: Helping out NPC Sat Aug 31, 2013 5:18 pm | |
| Ok for whoever reads spark's post, don't retaliate. It'll just go on forever and he'll say that he didn't start anything in the end. It's not worth it. |
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Pit12 Posts : 2152 Location : Ponyville
| Subject: Re: Helping out NPC Sat Aug 31, 2013 5:19 pm | |
| You realize you just replied, right? |
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break9946 Posts : 478
| Subject: Re: Helping out NPC Sun Sep 01, 2013 2:49 pm | |
| Hana when the limit of 4 came in their were complaints if their were limits of 2 this site would pretty much die. The mods do have a lot of work but if they can't handle that post they will drop itand allow another mod to take over. |
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Hana Ryder6 Posts : 581
| Subject: Re: Helping out NPC Tue Sep 10, 2013 8:43 pm | |
| whats this the site has died? Why because there isnt enough active staff.
This idea is looking mighty fine right now so im re-activating this. I would like to propose we use this system OR GET STAFF WHO WILL ACTUALLY MOD TOPICS. Please and thank you ^^ |
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Pit12 Posts : 2152 Location : Ponyville
| Subject: Re: Helping out NPC Wed Sep 11, 2013 12:23 am | |
| Disrespect to staff^
Sometimes staff aren't even picked for topics on some sites. Some are picked specifically for the chat. ALSO, don't you understand that some people have things that make modding difficult?
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Protoman.EXE5 Posts : 337 Location : 'MURICA, LAND OF THE NOT SO FREE
| Subject: Re: Helping out NPC Wed Sep 11, 2013 12:55 am | |
| What do you mean by difficult? I've literally never heard of a difficult post before. |
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Pit12 Posts : 2152 Location : Ponyville
| Subject: Re: Helping out NPC Wed Sep 11, 2013 1:08 am | |
| Not what I mean. Sometimes people have a hard time doing the posting itself, as opposed to being on chat. It's really reversed for me with my DS. |
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Protoman.EXE5 Posts : 337 Location : 'MURICA, LAND OF THE NOT SO FREE
| Subject: Re: Helping out NPC Wed Sep 11, 2013 1:11 am | |
| Ah, well if they can never post because of this problem, or not post for an extremely long time, they shouldn't really be part of the team. Just my opinion anyways |
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Pit12 Posts : 2152 Location : Ponyville
| Subject: Re: Helping out NPC Wed Sep 11, 2013 1:23 am | |
| Well, just because they can't post doesn't mean they can't help the site. They can still make decisions and be great mods on the chat. |
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Protoman.EXE5 Posts : 337 Location : 'MURICA, LAND OF THE NOT SO FREE
| Subject: Re: Helping out NPC Wed Sep 11, 2013 1:26 am | |
| But that's not really what this site needs at the moment. Sure they're great with decisions but if they can't post on a site that runs entirely on the mods and admins posting then it's like having a horse with a broken leg. Sure that horse is a great companion but it's not DOING anything for you. |
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Pit12 Posts : 2152 Location : Ponyville
| Subject: Re: Helping out NPC Wed Sep 11, 2013 2:26 am | |
| Not posting doesn't mean not doing anything to help. Staff can do plenty without posting. |
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Protoman.EXE5 Posts : 337 Location : 'MURICA, LAND OF THE NOT SO FREE
| Subject: Re: Helping out NPC Wed Sep 11, 2013 6:53 am | |
| Yes but we need more people to post, that's what I'm trying to get at. |
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Hana Ryder6 Posts : 581
| Subject: Re: Helping out NPC Wed Sep 11, 2013 8:08 am | |
| Im sick of idiotic replies, Allen Walker, Do you not understand that this site revolves majorly around STAFF MODERATION, Most sites focus around the members and having Character development. Staff generally approve techniques - Character updates - Character applications - Mission complete. While this site has everything being NPC based requiring a staff member. Wild pokemon -Gym leader - contests - elite four, Then there is level up approval new move approval and so on. Your idiotic comments about staff do more than moderate on a site were MODDING NPC TOPICS SHOULD BE THE SECOND PRIORITY [first being applications] on a heavy based moderation site,
Not what I mean. Sometimes people have a hard time doing the posting itself, as opposed to being on chat. It's really reversed for me with my DS.
HAHAHAHAHAHAHAHAHAHAHHAHAHAHA
Im sorry that is ridiculous, Jinkei is right if they can't mod they should not be a part of the team, IF they can't do one of the most IMPORTANT jobs on this site then why do they deserve to be on staff? They don't, Having good ideas does not merit an @ or staff position if you can not back up the rest of the job, If staff was a real job and you got paid half this sites staff would need to be sacked or the site would loose money,
Not posting doesn't mean not doing anything to help. Staff can do plenty without posting.
Not really, ADMINS can do plenty without posting due to there ability to freely manipulate the site, Mods are REQUIRED TO POST as it is there job to MODERATE topics to allow the members to rp freely and allow the site to flow, NO MODS MODDING TOPICS = DEAD SITE
I hope this clears things up for you. |
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Lapis Lazuli12 Posts : 3848
| Subject: Re: Helping out NPC Wed Sep 11, 2013 2:45 pm | |
| Yeah.... See here you're one of the reasons I quit the staff here. It doesn't seem to matter what we say to you, or what points other staff bring up, you have more to say. You also can't be directly insulting people, it just doesn't help your cause. But I want to see this topic come to an end, and I know I don't have that power anymore.
Personally, I've never seen a reason for the members of this site to have more than one character. None of us need to have four characters running around, but I've never bothered mentioning this because I knew it would be opposed heavily by members and staff alike. The fact of the matter is, the members who insist to run around with four characters ask too much out of the staff members who have things to do in their own lives. The staff also have their faults, as we should be able to handle our own quota of topics and post with our own character if possible. The first priority of Region Moderators is to moderate topics, it is the second priority for a Global Moderator (Thus, making the Region Moderator position quite redundant and unnecessary. I've proposed before Creation/Region Mods as opposed to how it works now, but no one really cared enough.)
The problem with some staff is that they can get busy. Some of them are stuck in how the site works and won't see that we need to start changing stuff up on here. But yet every time I've tried to make my suggestions about this I'm met with resistance to change. Yes, sure some change is bad, but some is good. It would seem that the ultimate decision of how this site functions is the opinion the majority carry on here. You've raise valid points that wouldn't exist on a regular site if it functions properly. But as much as I can agree with you, I also have my own opinion and I had to previously play passively to the staff game. |
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Bryan12 Posts : 3201 Location : Parts Unknown
| Subject: Re: Helping out NPC Wed Sep 11, 2013 3:30 pm | |
| Eheheheheh. Rebirth of an intellectual discussion. I don't really think I'll even be of any help here. But just to speak my mind out, here goes. I kinda like her idea. But, I think I'd change a few things in it. I suggest, that members with no powers can mod if needed. ONLY when it's a "there's no hope" situation. Or like, you feel like it's gonna take a millenium for a mod to reply. However, not everyone will be allowed. When people were signing up as a mod, few were not chosen because either they just don't have the mod quality to RP or the staff don't have their trust.
TRUST.
There, allow only a select few to do it. Say, me for example can be a good mod but don't give me the powers. I can go insane. Trust me, you've seen it before. So yeah, hire those "runner ups" as back up mods of sorts. Give them their free will of having a minimum topic to post in (its a must). So they should be able to respond to all that they mod. Their the ones who set up the minimum topics they can carry on their shoulders, anyway.
Now, about the inability to edit Trainer apps. These "runner up mods" MUST be responsible for keeping a copy of whatever has changed but will be applied right away. Say, a Pokemon leveled up. You put that in your copy of the user's trainer and while you may not be allowed to edit the app, you apply the level up in game. And whenever possible, you ask a real mod to edit it out. So it's like, the app may not be updated, but the stuff are passively applied already.
Now don't go throwing at me the "what if they cheat" thing. That's why you select a few trustworthy ones. |
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Hana Ryder6 Posts : 581
| Subject: Re: Helping out NPC Wed Sep 11, 2013 5:56 pm | |
| Shadow your <3, Your point is brilliant, Its amazing, Also as for the ability to not edit apps, All that would be needed is for the person modding the topic to fire of a single pm to a staffer to inform them this application needs editing. Smple yet effective. It allows those who are active to continue rping an d leveling up while allowing mods to only need to edit character applications im sure they could handle that much |
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Bryan12 Posts : 3201 Location : Parts Unknown
| Subject: Re: Helping out NPC Fri Sep 13, 2013 8:05 am | |
| No, like seriously. >.> I always get "you suck go away the idea sucks" thing when I say something... Well, this is a change. Though what didn't change is that when I suggest something, staff seem to ignore it. Like this one. No staff comments when I started speaking. >.>
*throws marshmallows everywhere* |
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Hana Ryder6 Posts : 581
| Subject: Re: Helping out NPC Fri Sep 13, 2013 7:10 pm | |
| Thats because no admin is active Shadow, As soon as Kare gets on we need to have a discussion with her |
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Lapis Lazuli12 Posts : 3848
| Subject: Re: Helping out NPC Fri Sep 13, 2013 9:09 pm | |
| If I hadn't quit, I still wouldn't be going along with this. It's not that its a bad idea, just that it would be far easy to weed out inactive staff, label them inactive and bring in more active members to replace them. It solves more problems than what would happen when the staff activity picks up, if it does. |
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